C ++, 27243 वर्ण ग्रिड (248x219, 50.2% भरा हुआ)
(इसे एक नए उत्तर के रूप में पोस्ट कर रहा हूं क्योंकि मैं 1D बाध्य रखना चाहता हूं जिसे मैंने मूल रूप से एक संदर्भ के रूप में पोस्ट किया है)
यह तो एकदम बंद rips भारी से प्रेरित है @ AndersKaseorg का जवाब अपने मुख्य संरचना में है, लेकिन तोड़ मरोड़ के एक जोड़े हैं। सबसे पहले, मैं अपने मूल कार्यक्रम का उपयोग स्ट्रिंग्स को मर्ज करने के लिए करता हूं जब तक कि सबसे अच्छा उपलब्ध ओवरलैप सिर्फ 3 वर्ण न हो। फिर मैं इन उत्पन्न स्ट्रिंग्स का उपयोग करके एक 2D ग्रिड को उत्तरोत्तर भरने के लिए AndersKaseorg विधि का उपयोग करता हूं। बाधाएं थोड़ी अलग हैं: यह अभी भी हर बार सबसे कम वर्ण जोड़ने की कोशिश करता है, लेकिन पहले वर्ग ग्रिड, फिर छोटे ग्रिड, और अंत में सबसे लंबे शब्द जोड़कर संबंधों को तोड़ दिया जाता है।
यह जो व्यवहार प्रदर्शित करता है, वह अंतरिक्ष में भरने की अवधि के बीच वैकल्पिक रूप से होता है और तेजी से ग्रिड का विस्तार करता है (दुर्भाग्य से यह तेजी से विस्तार के चरण के बाद शब्दों से बाहर भाग गया, इसलिए किनारों के आसपास बहुत सारी खाली जगह है)। मुझे लगता है कि यह 50% से अधिक जगह भरने के लिए बेहतर हो सकता है।
यहां 2 निष्पादन योग्य हैं (जब पुनरावृत्ति को एल्गोरिथ्म में सुधारने के लिए पूरी प्रक्रिया को फिर से चलाने की आवश्यकता से बचने के लिए)। एक के उत्पादन को सीधे दूसरे में डाला जा सकता है:
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <cstdlib>
std::size_t calcOverlap(const std::string &a, const std::string &b, std::size_t limit, std::size_t minimal) {
std::size_t la = a.size();
for(std::size_t p = std::min(std::min(la, b.size()), limit + 1); -- p > minimal; ) {
if(a.compare(la - p, p, b, 0, p) == 0) {
return p;
}
}
return 0;
}
bool isSameReversed(const std::string &a, const std::string &b) {
std::size_t l = a.size();
if(b.size() != l) {
return false;
}
for(std::size_t i = 0; i < l; ++ i) {
if(a[i] != b[l-i-1]) {
return false;
}
}
return true;
}
int main(int argc, const char *const *argv) {
// Usage: prog [<stop_threshold>]
std::size_t stopThreshold = 3;
if(argc >= 2) {
char *check;
long v = std::strtol(argv[1], &check, 10);
if(check == argv[1] || v < 0) {
std::cerr
<< "Invalid stop threshold. Should be an integer >= 0"
<< std::endl;
return 1;
}
stopThreshold = v;
}
std::vector<std::string> words;
// Load all words from input and their reverses (words can be backwards now)
while(true) {
std::string word;
std::getline(std::cin, word);
if(word.empty()) {
break;
}
words.push_back(word);
std::reverse(word.begin(), word.end());
words.push_back(std::move(word));
}
std::cerr
<< "Input word count: " << words.size() << std::endl;
// Remove all fully subsumed words
for(auto p = words.begin(); p != words.end(); ) {
bool subsumed = false;
for(auto i = words.begin(); i != words.end(); ++ i) {
if(i == p) {
continue;
}
if(i->find(*p) != std::string::npos) {
subsumed = true;
break;
}
}
if(subsumed) {
p = words.erase(p);
} else {
++ p;
}
}
std::cerr
<< "After subsuming checks: " << words.size()
<< std::endl;
// Sort words longest-to-shortest (not necessary but doesn't hurt. Makes finding maxlen a tiny bit easier)
std::sort(words.begin(), words.end(), [](const std::string &a, const std::string &b) {
return a.size() > b.size();
});
std::size_t maxlen = words.front().size();
// Repeatedly combine most-compatible words until we reach the threshold
std::size_t bestPossible = maxlen - 1;
while(words.size() > 2) {
auto bestA = words.begin();
auto bestB = -- words.end();
std::size_t bestOverlap = 0;
for(auto p = ++ words.begin(), e = words.end(); p != e; ++ p) {
if(p->size() - 1 <= bestOverlap) {
continue;
}
for(auto q = words.begin(); q != p; ++ q) {
std::size_t overlap = calcOverlap(*p, *q, bestPossible, bestOverlap);
if(overlap > bestOverlap && !isSameReversed(*p, *q)) {
bestA = p;
bestB = q;
bestOverlap = overlap;
}
overlap = calcOverlap(*q, *p, bestPossible, bestOverlap);
if(overlap > bestOverlap && !isSameReversed(*p, *q)) {
bestA = q;
bestB = p;
bestOverlap = overlap;
}
}
if(bestOverlap == bestPossible) {
break;
}
}
if(bestOverlap <= stopThreshold) {
break;
}
std::string newStr = std::move(*bestA);
newStr.append(*bestB, bestOverlap, std::string::npos);
if(bestA == -- words.end()) {
words.pop_back();
*bestB = std::move(words.back());
words.pop_back();
} else {
*bestB = std::move(words.back());
words.pop_back();
*bestA = std::move(words.back());
words.pop_back();
}
// Remove any words which are now in the result (forward or reverse)
// (would not be necessary if we didn't have the reversed forms too)
std::string newRev = newStr;
std::reverse(newRev.begin(), newRev.end());
for(auto p = words.begin(); p != words.end(); ) {
if(newStr.find(*p) != std::string::npos || newRev.find(*p) != std::string::npos) {
std::cerr << "Now subsumes: " << *p << std::endl;
p = words.erase(p);
} else {
++ p;
}
}
std::cerr
<< "Words remaining: " << (words.size() + 1)
<< " Latest combination: (" << bestOverlap << ") " << newStr
<< std::endl;
words.push_back(std::move(newStr));
words.push_back(std::move(newRev));
bestPossible = bestOverlap; // Merging existing words will never make longer merges possible
}
std::cerr
<< "After merging: " << words.size()
<< std::endl;
// Remove all fully subsumed words (i.e. reversed words)
for(auto p = words.begin(); p != words.end(); ) {
bool subsumed = false;
std::string rev = *p;
std::reverse(rev.begin(), rev.end());
for(auto i = words.begin(); i != words.end(); ++ i) {
if(i == p) {
continue;
}
if(i->find(*p) != std::string::npos || i->find(rev) != std::string::npos) {
subsumed = true;
break;
}
}
if(subsumed) {
p = words.erase(p);
} else {
++ p;
}
}
std::cerr
<< "After subsuming: " << words.size()
<< std::endl;
// Sort words longest-to-shortest for display
std::sort(words.begin(), words.end(), [](const std::string &a, const std::string &b) {
return a.size() > b.size();
});
std::size_t len = 0;
for(const auto &word : words) {
std::cout
<< word
<< std::endl;
len += word.size();
}
std::cerr
<< "Total size: " << len
<< std::endl;
return 0;
}
#include <iostream>
#include <string>
#include <vector>
#include <unordered_map>
#include <unordered_set>
#include <limits>
class vec2 {
public:
int x;
int y;
vec2(void) : x(0), y(0) {};
vec2(int x, int y) : x(x), y(y) {}
bool operator ==(const vec2 &b) const {
return x == b.x && y == b.y;
}
vec2 &operator +=(const vec2 &b) {
x += b.x;
y += b.y;
return *this;
}
vec2 &operator -=(const vec2 &b) {
x -= b.x;
y -= b.y;
return *this;
}
vec2 operator +(const vec2 b) const {
return vec2(x + b.x, y + b.y);
}
vec2 operator *(const int b) const {
return vec2(x * b, y * b);
}
};
class box2 {
public:
vec2 tl;
vec2 br;
box2(void) : tl(), br() {};
box2(vec2 a, vec2 b)
: tl(std::min(a.x, b.x), std::min(a.y, b.y))
, br(std::max(a.x, b.x) + 1, std::max(a.y, b.y) + 1)
{}
void grow(const box2 &b) {
if(b.tl.x < tl.x) {
tl.x = b.tl.x;
}
if(b.br.x > br.x) {
br.x = b.br.x;
}
if(b.tl.y < tl.y) {
tl.y = b.tl.y;
}
if(b.br.y > br.y) {
br.y = b.br.y;
}
}
bool intersects(const box2 &b) const {
return (
((tl.x >= b.br.x) != (br.x > b.tl.x)) &&
((tl.y >= b.br.y) != (br.y > b.tl.y))
);
}
box2 &operator +=(const vec2 b) {
tl += b;
br += b;
return *this;
}
int width(void) const {
return br.x - tl.x;
}
int height(void) const {
return br.y - tl.y;
}
int maxdim(void) const {
return std::max(width(), height());
}
};
template <> struct std::hash<vec2> {
std::size_t operator ()(const vec2 &o) const {
return std::hash<int>()(o.x) + std::hash<int>()(o.y) * 997;
}
};
template <class A,class B> struct std::hash<std::pair<A,B>> {
std::size_t operator ()(const std::pair<A,B> &o) const {
return std::hash<A>()(o.first) + std::hash<B>()(o.second) * 31;
}
};
class word_placement {
public:
vec2 start;
vec2 dir;
box2 bounds;
const std::string *word;
word_placement(vec2 start, vec2 dir, const std::string *word)
: start(start)
, dir(dir)
, bounds(start, start + dir * (word->size() - 1))
, word(word)
{}
word_placement(vec2 start, const word_placement ©)
: start(copy.start + start)
, dir(copy.dir)
, bounds(copy.bounds)
, word(copy.word)
{
bounds += start;
}
word_placement(const word_placement ©)
: start(copy.start)
, dir(copy.dir)
, bounds(copy.bounds)
, word(copy.word)
{}
};
class word_placement_links {
public:
std::unordered_set<word_placement*> placements;
std::unordered_set<std::pair<char,word_placement*>> relativePlacements;
};
class grid {
public:
std::vector<std::string> wordCache; // Just a block of memory for our pointers to reference
std::unordered_map<vec2,char> state;
std::unordered_set<word_placement*> placements;
std::unordered_map<const std::string*,word_placement_links> wordPlacements;
std::unordered_map<char,std::unordered_set<word_placement*>> relativeWordPlacements;
box2 bound;
grid(const std::vector<std::string> &words) {
wordCache = words;
std::vector<vec2> directions;
directions.emplace_back(+1, 0);
directions.emplace_back(+1, +1);
directions.emplace_back( 0, +1);
directions.emplace_back(-1, +1);
directions.emplace_back(-1, 0);
directions.emplace_back(-1, -1);
directions.emplace_back( 0, -1);
directions.emplace_back(+1, -1);
wordPlacements.reserve(wordCache.size());
placements.reserve(wordCache.size());
relativeWordPlacements.reserve(64);
std::size_t total = 0;
for(const std::string &word : wordCache) {
word_placement_links &p = wordPlacements[&word];
p.placements.reserve(8);
auto &rp = p.relativePlacements;
std::size_t l = word.size();
rp.reserve(l * directions.size());
for(int i = 0; i < l; ++ i) {
for(const vec2 &d : directions) {
word_placement *rwp = new word_placement(d * -i, d, &word);
rp.emplace(word[i], rwp);
relativeWordPlacements[word[i]].insert(rwp);
}
}
total += l;
}
state.reserve(total);
}
const std::string *find_word(const std::string &word) const {
for(const std::string &w : wordCache) {
if(w == word) {
return &w;
}
}
throw std::string("Failed to find word in cache");
}
void remove_word(const std::string *word) {
const word_placement_links &links = wordPlacements[word];
for(word_placement *p : links.placements) {
placements.erase(p);
delete p;
}
for(auto &p : links.relativePlacements) {
relativeWordPlacements[p.first].erase(p.second);
delete p.second;
}
wordPlacements.erase(word);
}
void remove_placement(word_placement *placement) {
wordPlacements[placement->word].placements.erase(placement);
placements.erase(placement);
delete placement;
}
bool check_placement(const word_placement &placement) const {
vec2 p = placement.start;
for(const char c : *placement.word) {
auto i = state.find(p);
if(i != state.end() && i->second != c) {
return false;
}
p += placement.dir;
}
return true;
}
int check_new(const word_placement &placement) const {
int n = 0;
vec2 p = placement.start;
for(const char c : *placement.word) {
n += !state.count(p);
p += placement.dir;
}
return n;
}
void check_placements(const box2 &b) {
for(auto i = placements.begin(); i != placements.end(); ) {
if(!b.intersects((*i)->bounds) || check_placement(**i)) {
++ i;
} else {
i = placements.erase(i);
}
}
}
void add_placement(const vec2 p, const word_placement &relative) {
word_placement check(p, relative);
if(check_placement(check)) {
word_placement *wp = new word_placement(check);
placements.insert(wp);
wordPlacements[relative.word].placements.insert(wp);
}
}
void place(word_placement placement) {
remove_word(placement.word);
int overlap = 0;
for(const char c : *placement.word) {
char &g = state[placement.start];
if(g == '\0') {
g = c;
for(const word_placement *rp : relativeWordPlacements[c]) {
add_placement(placement.start, *rp);
}
} else if(g != c) {
throw std::string("New word changes an existing character!");
} else {
++ overlap;
}
placement.start += placement.dir;
}
bound.grow(placement.bounds);
check_placements(placement.bounds);
std::cerr
<< draw('.', "\n")
<< "Added " << *placement.word << " (overlap: " << overlap << ")"
<< ", Grid: " << bound.width() << "x" << bound.height() << " of " << state.size() << " chars"
<< ", Words remaining: " << wordPlacements.size()
<< std::endl;
}
int check_cost(box2 b) const {
b.grow(bound);
return (
((b.maxdim() - bound.maxdim()) << 16) |
(b.width() + b.height() - bound.width() - bound.height())
);
}
void add_next(void) {
int bestNew = std::numeric_limits<int>::max();
int bestCost = std::numeric_limits<int>::max();
int bestLen = 0;
word_placement *best = nullptr;
for(word_placement *p : placements) {
int n = check_new(*p);
if(n <= bestNew) {
int l = p->word->size();
int cost = check_cost(box2(p->start, p->start + p->dir * l));
if(n < bestNew || cost < bestCost || (cost == bestCost && l < bestLen)) {
bestNew = n;
bestCost = cost;
bestLen = l;
best = p;
}
}
}
if(best == nullptr) {
throw std::string("Failed to find join to existing blob");
}
place(*best);
}
void fill(void) {
while(!placements.empty()) {
add_next();
}
}
std::string draw(char blank, const std::string &linesep) const {
std::string result;
result.reserve((bound.width() + linesep.size()) * bound.height());
for(int y = bound.tl.y; y < bound.br.y; ++ y) {
for(int x = bound.tl.x; x < bound.br.x; ++ x) {
auto c = state.find(vec2(x, y));
result.push_back((c == state.end()) ? blank : c->second);
}
result.append(linesep);
}
return result;
}
box2 bounds(void) const {
return bound;
}
int chars(void) const {
return state.size();
}
};
int main(int argc, const char *const *argv) {
std::vector<std::string> words;
// Load all words from input
while(true) {
std::string word;
std::getline(std::cin, word);
if(word.empty()) {
break;
}
words.push_back(std::move(word));
}
std::cerr
<< "Input word count: " << words.size() << std::endl;
// initialise grid
grid g(words);
// add first word (order of input file means this is longest word)
g.place(word_placement(vec2(0, 0), vec2(1, 0), g.find_word(words.front())));
// add all other words
g.fill();
std::cout << g.draw('.', "\n");
int w = g.bounds().width();
int h = g.bounds().height();
int n = g.chars();
std::cerr
<< "Final grid: " << w << "x" << h
<< " with " << n << " characters"
<< " (" << (n * 100.0 / (w * h)) << "% filled)"
<< std::endl;
return 0;
}
और अंत में, परिणाम:
वैकल्पिक परिणाम (कार्यक्रम में कुछ बगों को ठीक करने के बाद जो कुछ दिशा-निर्देशों को पूर्वाग्रहित कर रहे थे और लागत समारोह को मोड़ रहे थे, मुझे एक अधिक कॉम्पैक्ट लेकिन कम इष्टतम समाधान मिला): 29275 वर्ण, 198x195 (75.8% भरा):
फिर से मैंने इन कार्यक्रमों को अनुकूलित करने के लिए बहुत कुछ नहीं किया है, इसलिए इसमें थोड़ा समय लगता है। लेकिन आप इसे ग्रिड में भरते हुए देख सकते हैं, जो काफी सम्मोहक है।